Add new configurations and update structure
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52fe716365
commit
5c0a89f7a2
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vim/plugged
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bin
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__pycache__
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[submodule "zsh/ohmyzsh"]
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path = zsh/ohmyzsh
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path = config/zsh/ohmyzsh
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url = https://github.com/ohmyzsh/ohmyzsh.git
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Before Width: | Height: | Size: 354 KiB After Width: | Height: | Size: 354 KiB |
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#!/bin/sh
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if [ -d /etc/X11/xinit/xinitrc.d ] ; then
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for f in /etc/X11/xinit/xinitrc.d/?*.sh ; do
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[ -x "$f" ] && . "$f"
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done
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unset f
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fi
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if [ -x "$(command -v gnome-keyring)" ] ; then
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eval $(/usr/bin/gnome-keyring-daemon --start --components=pkcs11,secrets,ssh)
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export SSH_AUTH_SOCK
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fi
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if [ -x "$(command -v VBoxClient)" ] ; then
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VBoxClient --clipboard
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fi
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if [ -f ~/.screenlayout/default.sh ] ; then
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~/.screenlayout/default.sh
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fi
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if [ -f ~/.fehbg ] ; then
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~/.fehbg
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fi
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dex --environment qtile --autostart --search-paths "/etc/xdg/autostart:$XDG_CONFIG_DIRS/autostart:$XDG_CONFIG_HOME/autostart"
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unclutter -f
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sudo ntpd -gq &
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exec awesome
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Load Diff
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#################################
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# Shadows #
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#################################
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# Enabled client-side shadows on windows. Note desktop windows
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# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
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# unless explicitly requested using the wintypes option.
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#
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shadow = false
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#shadow = true;
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# The blur radius for shadows, in pixels. (defaults to 12)
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# shadow-radius = 12
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shadow-radius = 7;
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# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
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# shadow-opacity = .75
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# The left offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-x = -15
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shadow-offset-x = -7;
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# The top offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-y = -15
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shadow-offset-y = -7;
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# Red color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-red = 0
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# Green color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-green = 0
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# Blue color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-blue = 0
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# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
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# shadow-color = "#000000"
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# Specify a list of conditions of windows that should have no shadow.
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#
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# examples:
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# shadow-exclude = "n:e:Notification";
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#
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# shadow-exclude = []
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shadow-exclude = [
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"name = 'Notification'",
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"class_g = 'Conky'",
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"class_g ?= 'Notify-osd'",
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"class_g = 'Cairo-clock'",
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"_GTK_FRAME_EXTENTS@:c",
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"class_g = 'Toolbar'",
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"class_g = 'Nm-applet'"
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];
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# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window.
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# clip-shadow-above = []
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# Specify a X geometry that describes the region in which shadow should not
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# be painted in, such as a dock window region. Use
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# shadow-exclude-reg = "x10+0+0"
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# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
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#
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# shadow-exclude-reg = ""
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# Crop shadow of a window fully on a particular Xinerama screen to the screen.
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# xinerama-shadow-crop = false
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#################################
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# Fading #
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#################################
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# Fade windows in/out when opening/closing and when opacity changes,
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# unless no-fading-openclose is used.
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# fading = false
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fading = true;
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# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
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# fade-in-step = 0.028
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fade-in-step = 0.03;
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# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
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# fade-out-step = 0.03
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fade-out-step = 0.03;
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# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
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# fade-delta = 10
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# Specify a list of conditions of windows that should not be faded.
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# fade-exclude = []
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# Do not fade on window open/close.
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# no-fading-openclose = false
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# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
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# no-fading-destroyed-argb = false
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#################################
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# Transparency / Opacity #
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#################################
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# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
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# inactive-opacity = 1
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inactive-opacity = 0.95;
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# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
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# frame-opacity = 1.0
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frame-opacity = 0.9;
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# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows.
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# inactive-opacity-override = true
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inactive-opacity-override = false;
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# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
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active-opacity = 1.0
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# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
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# inactive-dim = 0.0
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# Specify a list of conditions of windows that should never be considered focused.
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# focus-exclude = []
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focus-exclude = [ "class_g = 'Cairo-clock'" ];
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# Use fixed inactive dim value, instead of adjusting according to window opacity.
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# inactive-dim-fixed = 1.0
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# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
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# like `50:name *= "Firefox"`. picom-trans is recommended over this.
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# Note we don't make any guarantee about possible conflicts with other
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# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
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# example:
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# opacity-rule = [ "80:class_g = 'URxvt'" ];
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#
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#opacity-rule = ["95:class_g = 'kitty'", "90:class_g = 'Rofi'", "100:class_g = 'Firefox'", "100:class_g = 'Nm-applet'"]
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#################################
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# Corners #
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#################################
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# Sets the radius of rounded window corners. When > 0, the compositor will
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# round the corners of windows. Does not interact well with
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# `transparent-clipping`.
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# corner-radius = 2;
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# round-borders = 1;
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# Test
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# Exclude conditions for rounded corners.
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rounded-corners-exclude = [
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"window_type = 'dock'",
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"window_type = 'desktop'",
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"class_g = 'Nm-applet'"
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];
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#################################
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# Background-Blurring #
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#################################
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# Parameters for background blurring, see the *BLUR* section for more information.
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# blur-method =
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# blur-size = 12
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#
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# blur-deviation = false
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#
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# blur-strength = 5
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# Blur background of semi-transparent / ARGB windows.
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# Bad in performance, with driver-dependent behavior.
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# The name of the switch may change without prior notifications.
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#
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# blur-background = false
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# Blur background of windows when the window frame is not opaque.
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# Implies:
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# blur-background
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# Bad in performance, with driver-dependent behavior. The name may change.
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#
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# blur-background-frame = false
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# Use fixed blur strength rather than adjusting according to window opacity.
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# blur-background-fixed = false
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# Specify the blur convolution kernel, with the following format:
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# example:
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# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
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#
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# blur-kern = ""
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blur-kern = "3x3box";
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# Exclude conditions for background blur.
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# blur-background-exclude = []
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blur-background-exclude = [
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"window_type = 'dock'",
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"window_type = 'desktop'",
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"_GTK_FRAME_EXTENTS@:c",
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"QTILE_INTERNAL:32c = 1"
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];
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#################################
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# General Settings #
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#################################
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# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
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# daemon = false
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# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
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# `xrender` is the default one.
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#
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# backend = "glx"
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backend = "xrender";
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# Enable/disable VSync.
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#vsync = false
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vsync = true;
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# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
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# dbus = false
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# Try to detect WM windows (a non-override-redirect window with no
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# child that has 'WM_STATE') and mark them as active.
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#
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# mark-wmwin-focused = false
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mark-wmwin-focused = true;
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# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
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# mark-ovredir-focused = false
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mark-ovredir-focused = true;
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# Try to detect windows with rounded corners and don't consider them
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# shaped windows. The accuracy is not very high, unfortunately.
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#
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# detect-rounded-corners = false
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detect-rounded-corners = true;
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# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers
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# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows.
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#
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# detect-client-opacity = false
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detect-client-opacity = true;
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# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
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# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
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# provided that the WM supports it.
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#
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# use-ewmh-active-win = false
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# Unredirect all windows if a full-screen opaque window is detected,
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# to maximize performance for full-screen windows. Known to cause flickering
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# when redirecting/unredirecting windows.
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#
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# unredir-if-possible = false
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# Delay before unredirecting the window, in milliseconds. Defaults to 0.
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# unredir-if-possible-delay = 0
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# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
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# unredir-if-possible-exclude = []
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# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
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# in the same group focused at the same time.
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#
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# detect-transient = false
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detect-transient = true;
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# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
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# group focused at the same time. This usually means windows from the same application
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# will be considered focused or unfocused at the same time.
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# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too.
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#
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# detect-client-leader = false
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# Resize damaged region by a specific number of pixels.
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# A positive value enlarges it while a negative one shrinks it.
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# If the value is positive, those additional pixels will not be actually painted
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# to screen, only used in blur calculation, and such. (Due to technical limitations,
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# with use-damage, those pixels will still be incorrectly painted to screen.)
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# Primarily used to fix the line corruption issues of blur,
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# in which case you should use the blur radius value here
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# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
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# with a 5x5 one you use `--resize-damage 2`, and so on).
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# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
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#
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# resize-damage = 1
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# Specify a list of conditions of windows that should be painted with inverted color.
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# Resource-hogging, and is not well tested.
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#
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# invert-color-include = []
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# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
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# Might cause incorrect opacity when rendering transparent content (but never
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# practically happened) and may not work with blur-background.
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# My tests show a 15% performance boost. Recommended.
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#
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glx-no-stencil = true;
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# GLX backend: Avoid rebinding pixmap on window damage.
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# Probably could improve performance on rapid window content changes,
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# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
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# Recommended if it works.
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#
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# glx-no-rebind-pixmap = false
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# Disable the use of damage information.
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# This cause the whole screen to be redrawn everytime, instead of the part of the screen
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# has actually changed. Potentially degrades the performance, but might fix some artifacts.
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# The opposing option is use-damage
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#
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# no-use-damage = false
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use-damage = true;
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# Use X Sync fence to sync clients' draw calls, to make sure all draw
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# calls are finished before picom starts drawing. Needed on nvidia-drivers
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# with GLX backend for some users.
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#
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# xrender-sync-fence = false
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# GLX backend: Use specified GLSL fragment shader for rendering window contents.
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# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
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# in the source tree for examples.
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#
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# glx-fshader-win = ""
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# Force all windows to be painted with blending. Useful if you
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# have a glx-fshader-win that could turn opaque pixels transparent.
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#
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# force-win-blend = false
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# Do not use EWMH to detect fullscreen windows.
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# Reverts to checking if a window is fullscreen based only on its size and coordinates.
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#
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# no-ewmh-fullscreen = false
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# Dimming bright windows so their brightness doesn't exceed this set value.
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# Brightness of a window is estimated by averaging all pixels in the window,
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# so this could comes with a performance hit.
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# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
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#
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# max-brightness = 1.0
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# Make transparent windows clip other windows like non-transparent windows do,
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# instead of blending on top of them.
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#
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# transparent-clipping = false
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# Set the log level. Possible values are:
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# "trace", "debug", "info", "warn", "error"
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# in increasing level of importance. Case doesn't matter.
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# If using the "TRACE" log level, it's better to log into a file
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# using *--log-file*, since it can generate a huge stream of logs.
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#
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# log-level = "debug"
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log-level = "warn";
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# Set the log file.
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# If *--log-file* is never specified, logs will be written to stderr.
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# Otherwise, logs will to written to the given file, though some of the early
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# logs might still be written to the stderr.
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# When setting this option from the config file, it is recommended to use an absolute path.
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#
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# log-file = "/path/to/your/log/file"
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# Show all X errors (for debugging)
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# show-all-xerrors = false
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# Write process ID to a file.
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# write-pid-path = "/path/to/your/log/file"
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# Window type settings
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#
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# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
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# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
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# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
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# "tooltip", "notification", "combo", and "dnd".
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#
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# Following per window-type options are available: ::
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#
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# fade, shadow:::
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# Controls window-type-specific shadow and fade settings.
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#
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# opacity:::
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# Controls default opacity of the window type.
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#
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# focus:::
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# Controls whether the window of this type is to be always considered focused.
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# (By default, all window types except "normal" and "dialog" has this on.)
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#
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# full-shadow:::
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# Controls whether shadow is drawn under the parts of the window that you
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# normally won't be able to see. Useful when the window has parts of it
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# transparent, and you want shadows in those areas.
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#
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# clip-shadow-above:::
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# Controls wether shadows that would have been drawn above the window should
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# be clipped. Useful for dock windows that should have no shadow painted on top.
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#
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# redir-ignore:::
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# Controls whether this type of windows should cause screen to become
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# redirected again after been unredirected. If you have unredir-if-possible
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# set, and doesn't want certain window to cause unnecessary screen redirection,
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# you can set this to `true`.
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#
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wintypes:
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{
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tooltip = { fade = true; shadow = false; opacity = 0.75; focus = true; full-shadow = false; };
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dock = { shadow = false; clip-shadow-above = false; }
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dnd = { shadow = false; }
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popup_menu = { opacity = 0.8; }
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dropdown_menu = { opacity = 0.8; }
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};
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@ -0,0 +1,8 @@
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#!/bin/bash
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# Starting compton compositor on startup for transparency
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# If transparency is not working, try with vsync
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picom &
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feh --bg-center /home/felixm/.config/awesome/wallpaper.png &
|
||||
|
|
@ -0,0 +1,363 @@
|
|||
# Copyright (c) 2010 Aldo Cortesi
|
||||
# Copyright (c) 2010, 2014 dequis
|
||||
# Copyright (c) 2012 Randall Ma
|
||||
# Copyright (c) 2012-2014 Tycho Andersen
|
||||
# Copyright (c) 2012 Craig Barnes
|
||||
# Copyright (c) 2013 horsik
|
||||
# Copyright (c) 2013 Tao Sauvage
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
# of this software and associated documentation files (the "Software"), to deal
|
||||
# in the Software without restriction, including without limitation the rights
|
||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the Software is
|
||||
# furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included in
|
||||
# all copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
# SOFTWARE.
|
||||
|
||||
import subprocess
|
||||
import re
|
||||
from pathlib import Path
|
||||
from libqtile import bar, layout
|
||||
from libqtile.config import Click, Drag, Group, Key, Match, Screen, EzKey, KeyChord
|
||||
from libqtile.lazy import lazy
|
||||
from libqtile.utils import guess_terminal
|
||||
from libqtile.log_utils import logger
|
||||
from libqtile import qtile
|
||||
from qtile_extras import widget
|
||||
from qtile_extras.widget.decorations import RectDecoration
|
||||
|
||||
|
||||
mod = "mod4"
|
||||
terminal = "kitty"
|
||||
this_file = str(Path(__file__).resolve())
|
||||
|
||||
|
||||
ROSEWATER = "#f2d5cf"
|
||||
FLAMINGO = "#eebebe"
|
||||
PINK = "#f4b8e4"
|
||||
MAUVE = "#ca9ee6"
|
||||
RED = "#e78284"
|
||||
MAROON = "#ea999c"
|
||||
PEACH = "#ef9f76"
|
||||
YELLOW = "#e5c890"
|
||||
GREEN = "#a6d189"
|
||||
TEAL = "#81c8be"
|
||||
SKY = "#99d1db"
|
||||
SAPPHIRE = "#85c1dc"
|
||||
BLUE = "#8caaee"
|
||||
LAVENDER = "#babbf1"
|
||||
TEXT = "#c6d0f5"
|
||||
SUBTEXT1 = "#b5bfe2"
|
||||
SUBTEXT0 = "#a5adce"
|
||||
OVERLAY2 = "#949cbb"
|
||||
OVERLAY1 = "#838ba7"
|
||||
OVERLAY0 = "#737994"
|
||||
SURFACE2 = "#626880"
|
||||
SURFACE1 = "#51576d"
|
||||
SURFACE0 = "#414559"
|
||||
BASE = "#303446"
|
||||
MANTLE = "#292c3c"
|
||||
CRUST = "#232634"
|
||||
MINESHAFT = "#222222"
|
||||
INDOCHINE = "#c57804"
|
||||
JUDGEGRAY = "#544735"
|
||||
OLDCOPPER = "#6f572d"
|
||||
|
||||
|
||||
@lazy.function
|
||||
def my_left(qtile):
|
||||
layout = qtile.current_layout.info()
|
||||
if layout['name'] == 'columns' and layout['current'] != 0:
|
||||
qtile.current_layout.cmd_left()
|
||||
else:
|
||||
qtile.current_screen.cmd_prev_group(skip_managed=True)
|
||||
|
||||
|
||||
@lazy.function
|
||||
def my_right(qtile):
|
||||
layout = qtile.current_layout.info()
|
||||
if layout['name'] == 'columns' and len(layout['columns']) - 1 != layout['current']:
|
||||
qtile.current_layout.cmd_right()
|
||||
else:
|
||||
qtile.current_screen.cmd_next_group(skip_managed=True)
|
||||
|
||||
|
||||
keys = [
|
||||
Key([mod], "u", lazy.prev_screen(), desc="Move focus to prev screen"),
|
||||
Key([mod], "i", lazy.next_screen(), desc="Move focus to next screen"),
|
||||
# Switch between windows
|
||||
Key([mod], "h", my_left(), desc="Move focus to left"),
|
||||
Key([mod], "l", my_right(), desc="Move focus to right"),
|
||||
Key([mod], "j", lazy.layout.down(), desc="Move focus down"),
|
||||
Key([mod], "k", lazy.layout.up(), desc="Move focus up"),
|
||||
Key([mod], "space", lazy.layout.next(), desc="Move window focus to other window"),
|
||||
# Move windows between left/right columns or move up/down in current stack.
|
||||
Key([mod, "shift"], "h", lazy.layout.shuffle_left(), desc="Move window to the left"),
|
||||
Key([mod, "shift"], "l", lazy.layout.shuffle_right(), desc="Move window to the right"),
|
||||
Key([mod, "shift"], "j", lazy.layout.shuffle_down(), desc="Move window down"),
|
||||
Key([mod, "shift"], "k", lazy.layout.shuffle_up(), desc="Move window up"),
|
||||
# Grow windows. If current window is on the edge of screen and direction
|
||||
# will be to screen edge - window would shrink.
|
||||
Key([mod, "control"], "h", lazy.layout.grow_left(), desc="Grow window to the left"),
|
||||
Key([mod, "control"], "l", lazy.layout.grow_right(), desc="Grow window to the right"),
|
||||
Key([mod, "control"], "j", lazy.layout.grow_down(), desc="Grow window down"),
|
||||
Key([mod, "control"], "k", lazy.layout.grow_up(), desc="Grow window up"),
|
||||
Key([mod], "f", lazy.window.toggle_floating(), desc="Toggle window floating"),
|
||||
Key([mod], "m", lazy.window.toggle_minimize(), desc="Toggle window minimize"),
|
||||
# Toggle between split and unsplit sides of stack.
|
||||
# Split = all windows displayed
|
||||
# Unsplit = 1 window displayed, like Max layout, but still with
|
||||
# multiple stack panes
|
||||
Key(
|
||||
[mod, "shift"],
|
||||
"Return",
|
||||
lazy.layout.toggle_split(),
|
||||
desc="Toggle between split and unsplit sides of stack",
|
||||
),
|
||||
Key([mod], "semicolon", lazy.spawn(terminal), desc="Launch terminal"),
|
||||
# Toggle between different layouts as defined below
|
||||
Key([mod], "Tab", lazy.next_layout(), desc="Toggle between layouts"),
|
||||
Key([mod], "w", lazy.window.kill(), desc="Kill focused window"),
|
||||
Key([mod], "p", lazy.spawn("rofi -show combi"), desc="Launch rofi prompt"),
|
||||
Key([], "Print", lazy.spawn("flameshot gui"), desc="Launch screenshot app"),
|
||||
]
|
||||
|
||||
# Use Key
|
||||
qtile_chord = '(e)dit, (k)ill, (l)ock, (n)orm, (q)uit, (r)elaod, (s)pawn, (u)npause'
|
||||
escape_chord_keys = [EzKey(key, lazy.ungrab_chord()) for key in ['C-c', '<BackSpace>']]
|
||||
keys.append(
|
||||
KeyChord([mod], '0', [
|
||||
EzKey('e', lazy.spawn(terminal + ' -e vim ' + this_file)),
|
||||
EzKey('k', lazy.window.kill(), desc="Kill focused window"),
|
||||
EzKey('l', lazy.spawn("i3lock"), desc="Lock qtile"),
|
||||
EzKey('n', lazy.layout.normalize(), desc="Reset all window sizes"),
|
||||
EzKey('q', lazy.shutdown(), desc="Shutdown Qtile"),
|
||||
EzKey('r', lazy.reload_config(), desc="Reload the config"),
|
||||
EzKey('s', lazy.spawncmd(), desc="Spawn in case we break rofi"),
|
||||
EzKey('u', lazy.spawn("antidrift --unpause"), desc="Unpause antidrift"),
|
||||
*escape_chord_keys,
|
||||
], name=qtile_chord)
|
||||
)
|
||||
|
||||
groups = [Group(i) for i in "123456789"]
|
||||
for i in groups:
|
||||
keys.extend(
|
||||
[
|
||||
# mod1 + letter of group = switch to group
|
||||
Key(
|
||||
[mod],
|
||||
i.name,
|
||||
lazy.group[i.name].toscreen(),
|
||||
desc="Switch to group {}".format(i.name),
|
||||
),
|
||||
# mod1 + shift + letter of group = switch to & move focused window to group
|
||||
# Key(
|
||||
# [mod, "shift"],
|
||||
# i.name,
|
||||
# lazy.window.togroup(i.name, switch_group=True),
|
||||
# desc="Switch to & move focused window to group {}".format(i.name),
|
||||
# ),
|
||||
# Or, use below if you prefer not to switch to that group.
|
||||
# # mod1 + shift + letter of group = move focused window to group
|
||||
Key([mod, "shift"], i.name, lazy.window.togroup(i.name),
|
||||
desc="move focused window to group {}".format(i.name)),
|
||||
]
|
||||
)
|
||||
|
||||
layouts = [
|
||||
layout.Columns(border_focus=TEXT,
|
||||
border_normal=BASE,
|
||||
border_normal_stacked=BASE,
|
||||
border_focus_stack=[SAPPHIRE, SKY],
|
||||
border_normal_stack=BASE,
|
||||
border_width=1, margin=3),
|
||||
layout.Max(),
|
||||
# Try more layouts by unleashing below layouts.
|
||||
# layout.Stack(num_stacks=2),
|
||||
# layout.Bsp(),
|
||||
# layout.Matrix(),
|
||||
# layout.MonadTall(),
|
||||
# layout.MonadWide(),
|
||||
# layout.RatioTile(),
|
||||
# layout.Tile(),
|
||||
# layout.TreeTab(),
|
||||
# layout.VerticalTile(),
|
||||
# layout.Zoomy(),
|
||||
]
|
||||
|
||||
widget_defaults = dict(
|
||||
font="sans",
|
||||
fontsize=12,
|
||||
padding=1,
|
||||
)
|
||||
extension_defaults = widget_defaults.copy()
|
||||
decor = {
|
||||
"decorations": [
|
||||
RectDecoration(colour=BASE, radius=4, filled=True, group=True)
|
||||
],
|
||||
"padding": 4,
|
||||
}
|
||||
|
||||
decor2 = {
|
||||
"decorations": [
|
||||
RectDecoration(colour=SURFACE0, radius=4, filled=True, group=True)
|
||||
],
|
||||
"padding": 4,
|
||||
}
|
||||
|
||||
|
||||
def antidrift_status():
|
||||
try:
|
||||
result = subprocess.check_output(['antidrift', '--status'], universal_newlines=True)
|
||||
return result.strip()
|
||||
except subprocess.CalledProcessError as e:
|
||||
print(f"Error executing command: {e}")
|
||||
return None
|
||||
|
||||
def parse_text(text: str) -> str:
|
||||
SEPARATOR = '**YQZ**'
|
||||
SELECTED = '**JKL**'
|
||||
PANGO_MARKUP_PATTERN = r'<(/?[^>]+)>'
|
||||
|
||||
titles = text.split(SEPARATOR)
|
||||
selected_index = -1
|
||||
for (i, t) in enumerate(titles):
|
||||
if t.startswith(SELECTED) and t.endswith(SELECTED):
|
||||
selected_index = i
|
||||
titles[i] = titles[i].replace(SELECTED, '')
|
||||
titles[i] = re.sub(PANGO_MARKUP_PATTERN, '', titles[i])
|
||||
|
||||
SEPARATOR = ' | '
|
||||
length_per_title = 90 // len(titles)
|
||||
for i in range(len(titles)):
|
||||
titles[i] = titles[i].replace("— Mozilla Firefox", "")
|
||||
titles[i] = titles[i][:length_per_title]
|
||||
|
||||
if selected_index != -1:
|
||||
titles[selected_index] = f'<span foreground="{TEXT}">{titles[selected_index]}</span>'
|
||||
|
||||
text = ' | '.join(titles)
|
||||
return text
|
||||
|
||||
screens = [
|
||||
Screen(
|
||||
top=bar.Bar(
|
||||
[
|
||||
# widget.CurrentLayout(),
|
||||
widget.CurrentLayoutIcon(scale=0.55, **decor),
|
||||
widget.GroupBox(
|
||||
rounded=True,
|
||||
active = TEXT, # Active group font colour
|
||||
background = None, # Widget background color
|
||||
block_highlight_text_color = SURFACE1, # Selected group font colour
|
||||
borderwidth = 0, # Current group border width
|
||||
disable_drag = True, # Disable dragging and dropping of group names on widget
|
||||
highlight_method = 'block', # Method of highlighting ('border', 'block', 'text', or 'line')
|
||||
inactive = SURFACE1, # Inactive group font colour
|
||||
this_screen_border = SURFACE0,
|
||||
this_current_screen_border = TEXT, # Border or line colour for group on this screen when focused
|
||||
other_current_screen_border = TEXT,
|
||||
other_screen_border = SURFACE0,
|
||||
urgent_border = RED, # Urgent border or line color
|
||||
urgent_text = TEXT, # Urgent group font color
|
||||
use_mouse_wheel = False, # Whether to use mouse wheel events
|
||||
**decor,
|
||||
),
|
||||
widget.Prompt(**decor),
|
||||
widget.Spacer(length=4),
|
||||
widget.Chord(foreground=TEXT, **decor),
|
||||
widget.Spacer(length=bar.STRETCH),
|
||||
widget.WindowTabs(markup=True,
|
||||
separator='**YQZ**',
|
||||
foreground=SURFACE1,
|
||||
selected = ('**JKL**', '**JKL**'),
|
||||
parse_text=parse_text,
|
||||
**decor2
|
||||
),
|
||||
widget.Spacer(length=bar.STRETCH),
|
||||
widget.GenPollText(func=antidrift_status,
|
||||
update_interval=20,
|
||||
foreground=TEXT,
|
||||
**decor),
|
||||
widget.Spacer(length=4),
|
||||
widget.Clock(format="%a %m/%d %H:%M", foreground=TEXT, **decor),
|
||||
widget.Spacer(length=4),
|
||||
widget.Battery(format='{char} {percent:2.0%} {hour:d}:{min:02d}',
|
||||
low_foreground=RED,
|
||||
foreground=TEXT,
|
||||
**decor),
|
||||
widget.Backlight(backlight_name='intel_backlight',
|
||||
change_command='brightnessctl s {0}',
|
||||
foreground=TEXT,
|
||||
**decor),
|
||||
widget.CheckUpdates(distro='Arch_checkupdates',
|
||||
colour_have_updates=RED,
|
||||
colour_now_updates=TEXT,
|
||||
**decor),
|
||||
widget.Spacer(length=4),
|
||||
widget.Systray()
|
||||
],
|
||||
24,
|
||||
border_width=2,
|
||||
background="#00000000",
|
||||
border_color="#00000000",
|
||||
# border_width=[2, 0, 2, 0], # Draw top and bottom borders
|
||||
# border_color=["ff00ff", "000000", "ff00ff", "000000"] # Borders are magenta
|
||||
),
|
||||
),
|
||||
]
|
||||
|
||||
# Drag floating layouts.
|
||||
mouse = [
|
||||
Drag([mod], "Button1", lazy.window.set_position_floating(), start=lazy.window.get_position()),
|
||||
Drag([mod], "Button3", lazy.window.set_size_floating(), start=lazy.window.get_size()),
|
||||
Click([mod], "Button2", lazy.window.bring_to_front()),
|
||||
]
|
||||
|
||||
dgroups_key_binder = None
|
||||
dgroups_app_rules = [] # type: list
|
||||
follow_mouse_focus = True
|
||||
bring_front_click = False
|
||||
cursor_warp = False
|
||||
floating_layout = layout.Floating(
|
||||
float_rules=[
|
||||
# Run the utility of `xprop` to see the wm class and name of an X client.
|
||||
*layout.Floating.default_float_rules,
|
||||
Match(wm_class="confirmreset"), # gitk
|
||||
Match(wm_class="makebranch"), # gitk
|
||||
Match(wm_class="maketag"), # gitk
|
||||
Match(wm_class="ssh-askpass"), # ssh-askpass
|
||||
Match(title="branchdialog"), # gitk
|
||||
Match(title="pinentry"), # GPG key password entry
|
||||
]
|
||||
)
|
||||
auto_fullscreen = True
|
||||
focus_on_window_activation = "focus" # previously "smart"
|
||||
reconfigure_screens = True
|
||||
|
||||
# If things like steam games want to auto-minimize themselves when losing
|
||||
# focus, should we respect this or not?
|
||||
auto_minimize = True
|
||||
|
||||
# When using the Wayland backend, this can be used to configure input devices.
|
||||
wl_input_rules = None
|
||||
|
||||
# XXX: Gasp! We're lying here. In fact, nobody really uses or cares about this
|
||||
# string besides java UI toolkits; you can see several discussions on the
|
||||
# mailing lists, GitHub issues, and other WM documentation that suggest setting
|
||||
# this string if your java app doesn't work correctly. We may as well just lie
|
||||
# and say that we're a working one by default.
|
||||
#
|
||||
# We choose LG3D to maximize irony: it is a 3D non-reparenting WM written in
|
||||
# java that happens to be on java's whitelist.
|
||||
wmname = "LG3D"
|
|
@ -28,5 +28,4 @@ dex --environment qtile --autostart --search-paths "/etc/xdg/autostart:$XDG_CONF
|
|||
unclutter -f
|
||||
sudo ntpd -gq &
|
||||
|
||||
# exec awesome
|
||||
exec qtile start
|
|
@ -25,7 +25,7 @@ configuration {
|
|||
drun-url-launcher: "xdg-open";
|
||||
icon-theme: "Oranchelo";
|
||||
show-icons: true;
|
||||
display-drun: " Apps ";
|
||||
display-drun: " Apps ";
|
||||
display-run: " Run ";
|
||||
display-window: " Window";
|
||||
display-Network: " Network";
|
|
@ -0,0 +1 @@
|
|||
Subproject commit cf6dd11baf62fb6ce18308e96c0ab43428b7c686
|
|
@ -0,0 +1 @@
|
|||
Subproject commit cf186cffa9b3b896b03e94247ac4b56994a09e34
|
|
@ -0,0 +1 @@
|
|||
Subproject commit dc71692255b62d1f67dc55c8e51ab1aa467b1d46
|
|
@ -0,0 +1 @@
|
|||
Subproject commit 339091ac4dd1f17e225fe7d57b48aff55f99b23a
|
|
@ -0,0 +1 @@
|
|||
Subproject commit 5891a3f7bedb5d0b23a546189a607836913814bb
|
|
@ -0,0 +1 @@
|
|||
Subproject commit bb1bcddf43cfebe05eb565a84ab069b357d0b3d6
|
|
@ -0,0 +1 @@
|
|||
Subproject commit 0aae7be94eb411bc244d9415dac2c7a1496feda8
|
|
@ -87,7 +87,11 @@ inoremap jl <esc>:w<cr>
|
|||
noremap <leader>qq :qa!<cr>
|
||||
noremap <leader>ww :w!<cr>
|
||||
|
||||
"" open terminal and get back out
|
||||
" move left and right in insert mode
|
||||
inoremap <c-l> <right>
|
||||
inoremap <c-h> <left>
|
||||
|
||||
" open terminal and get back out
|
||||
nnoremap <leader>otl :below vert terminal zsh<CR>
|
||||
nnoremap <leader>oth :vert terminal zsh<CR>
|
||||
|
||||
|
@ -393,4 +397,4 @@ let g:airline_theme = 'catppuccin_latte'
|
|||
" let g:airline_extensions = []
|
||||
" }}}
|
||||
|
||||
colorscheme catppuccin_latte
|
||||
colorscheme catppuccin_frappe
|
16
links.csv
16
links.csv
|
@ -1,8 +1,10 @@
|
|||
#TARGET (relative to this file),LINK_NAME (relative to home)
|
||||
awesome,.config/awesome
|
||||
awesome/xinitrc,.xinitrc
|
||||
vim,.vim
|
||||
zsh/ohmyzsh,.ohmyzsh
|
||||
zsh/zshrc,.zshrc
|
||||
rofi,.config/rofi
|
||||
vscode/settings.json,.config/Code - OSS/User/settings.json
|
||||
config/kitty,.config/kitty
|
||||
config/qtile,.config/qtile
|
||||
config/qtile/xinitrc,.xinitrc
|
||||
config/rofi,.config/rofi
|
||||
config/picom,.config/picom
|
||||
config/vim,.vim
|
||||
config/vscode/settings.json,.config/Code - OSS/User/settings.json
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config/zsh/ohmyzsh,.ohmyzsh
|
||||
config/zsh/zshrc,.zshrc
|
||||
|
|
|
|
@ -23,6 +23,7 @@
|
|||
,qtile,"is the window manager I use nowadays."
|
||||
,rigrep,"is an ultra fast version of grep written in Rust."
|
||||
,rofi,"is a launcher that sucks more than dmenu."
|
||||
,ttf-jetbrains-mono-nerd,"for some nice font symbols."
|
||||
,unclutter,"hides an inactive mouse."
|
||||
,unzip,"unzips zips."
|
||||
,vim,"is the best editor."
|
||||
|
|
|
Loading…
Reference in New Issue