feat(ambient): evaluate loop, two-stage surfacing, snooze, config

This commit is contained in:
2026-06-05 21:35:56 -04:00
parent af3a0e2ac8
commit c963895599
2 changed files with 361 additions and 3 deletions
+161 -3
View File
@@ -150,6 +150,164 @@ func (s *Sentinel) recentForTest() []string {
return append([]string(nil), s.recent...)
}
// silence: keep log imported until evaluate (Task 6) uses it.
var _ = log.Printf
var _ = frame.MaxBriefBytes
// Run drives the cadence loop: every cadence it evaluates, until ctx is
// cancelled. It re-reads the cadence each cycle so SetConfig takes effect on the
// next tick.
func (s *Sentinel) Run(ctx context.Context) {
for {
select {
case <-ctx.Done():
return
case <-time.After(s.currentCadence()):
s.evaluate(ctx)
}
}
}
func (s *Sentinel) currentCadence() time.Duration {
s.mu.Lock()
defer s.mu.Unlock()
return s.cadence
}
// SetConfig updates the cadence and mode live (next tick).
func (s *Sentinel) SetConfig(cadence time.Duration, mode string) {
s.mu.Lock()
if cadence > 0 {
s.cadence = cadence
}
s.mode = normalizeMode(mode)
s.mu.Unlock()
}
// Snooze mutes the sentinel for d: it clears the current line and episode and
// suppresses evaluation until the window elapses.
func (s *Sentinel) Snooze(d time.Duration) {
s.mu.Lock()
s.snoozeUntil = s.deps.Clock().Add(d)
changed := s.line != ""
s.line = ""
s.drifting = false
s.committed = false
s.mu.Unlock()
if changed {
s.fireOnChange()
}
}
// evaluate runs one decision cycle. See the spec's "Trigger discipline."
func (s *Sentinel) evaluate(ctx context.Context) {
s.mu.Lock()
if s.mode == modeOff {
s.mu.Unlock()
return
}
if s.deps.Clock().Before(s.snoozeUntil) {
s.mu.Unlock()
return
}
if s.activeModeLocked() != "" {
// A mode is coaching; stay silent and clear any stale line.
changed := s.clearLocked()
s.mu.Unlock()
if changed {
s.fireOnChange()
}
return
}
titles := append([]string(nil), s.recent...)
joined := strings.Join(titles, "\n")
// Cheap gate: nothing new to judge and we are on-track -> skip the brain call.
if joined == s.lastEvalTitles && s.line == "" {
s.mu.Unlock()
return
}
win := s.lastWindow
mode := s.mode
judge := s.deps.AI
s.mu.Unlock()
if judge == nil {
return
}
cctx, cancel := context.WithTimeout(ctx, evalTimeout)
fr := frame.Assemble(cctx, s.deps.Knowledge, s.deps.Tasks)
msg, err := judge.AmbientDrift(cctx, fr, titles)
cancel()
s.mu.Lock()
s.lastEvalTitles = joined
if err != nil {
s.mu.Unlock()
log.Printf("ambient: drift judge failed: %v", err)
return // never fabricate drift; leave the prior line intact
}
if msg == "" { // on-track
changed := s.clearLocked()
s.mu.Unlock()
if changed {
s.fireOnChange()
}
return
}
if !s.drifting { // new episode: show the line, no toast yet
s.line = msg
s.drifting = true
s.committed = false
s.mu.Unlock()
s.fireOnChange()
return
}
// Sustained drift. Commit once: record memory, and toast in notify mode.
changed := s.line != msg
s.line = msg
if s.committed {
s.mu.Unlock()
if changed {
s.fireOnChange()
}
return
}
s.committed = true
now := s.deps.Clock()
mem := s.deps.Memory
notifier := s.deps.Notifier
s.mu.Unlock()
if mem != nil {
ev := memory.Event{Kind: kindAmbientNudge, At: now, Data: map[string]any{
"message": msg, "title": win.Title, "class": win.Class,
}}
if e := mem.Record(ctx, ev); e != nil {
log.Printf("ambient: memory record: %v", e)
}
}
if mode == modeNotify && notifier != nil {
if e := notifier.Notify(ctx, "Keel — drift", msg); e != nil {
log.Printf("ambient: notify: %v", e)
}
}
s.fireOnChange()
}
// clearLocked resets line + episode state and reports whether the line changed.
// Caller holds mu.
func (s *Sentinel) clearLocked() bool {
changed := s.line != ""
s.line = ""
s.drifting = false
s.committed = false
return changed
}
// activeModeLocked reads the active-mode kind, treating a nil hook as idle.
// Caller holds mu (the hook does no locking on the sentinel).
func (s *Sentinel) activeModeLocked() string {
if s.deps.ActiveMode == nil {
return ""
}
return s.deps.ActiveMode()
}
+200
View File
@@ -4,8 +4,10 @@ package ambient
import (
"context"
"testing"
"time"
"keel/internal/evidence"
"keel/internal/memory"
)
func snap(title, class string) evidence.WindowSnapshot {
@@ -44,3 +46,201 @@ func TestOnWindowSkipsEmptyTitle(t *testing.T) {
}
var _ = context.Background
// --- helpers ---
type fakeJudge struct {
out []string // queued returns, consumed front-to-back
err error
calls int
}
func (f *fakeJudge) AmbientDrift(_ context.Context, _ string, _ []string) (string, error) {
f.calls++
if f.err != nil {
return "", f.err
}
if len(f.out) == 0 {
return "", nil
}
r := f.out[0]
f.out = f.out[1:]
return r, nil
}
type fakeNotifier struct {
calls int
body string
}
func (f *fakeNotifier) Notify(_ context.Context, _, body string) error {
f.calls++
f.body = body
return nil
}
func newTestSentinel(j *fakeJudge, n *fakeNotifier, mem *memoryFake, mode string, active *string) *Sentinel {
return New(Deps{
AI: j,
Notifier: n,
Memory: mem,
Clock: func() time.Time { return time.Unix(1_700_000_000, 0) },
ActiveMode: func() string { return *active },
}, time.Minute, mode)
}
// memoryFake is a minimal memory.Store recorder.
type memoryFake struct {
events []memory.Event
}
func (m *memoryFake) Record(_ context.Context, e memory.Event) error {
m.events = append(m.events, e)
return nil
}
func (m *memoryFake) Recent(context.Context, string, int) ([]memory.Event, error) { return nil, nil }
// --- behavioural matrix ---
func TestEvaluateOnTrackIsSilent(t *testing.T) {
j := &fakeJudge{out: []string{""}}
n := &fakeNotifier{}
mem := &memoryFake{}
active := ""
s := newTestSentinel(j, n, mem, modeNotify, &active)
s.OnWindow(snap("main.go - code", "code"))
s.evaluate(context.Background())
if s.Line() != "" || n.calls != 0 || len(mem.events) != 0 {
t.Fatalf("on-track must be silent: line=%q toasts=%d mem=%d", s.Line(), n.calls, len(mem.events))
}
}
func TestEvaluateSingleDriftShowsLineNoToast(t *testing.T) {
j := &fakeJudge{out: []string{"deep in YouTube"}}
n := &fakeNotifier{}
mem := &memoryFake{}
active := ""
s := newTestSentinel(j, n, mem, modeNotify, &active)
s.OnWindow(snap("YouTube - Brave", "Brave"))
s.evaluate(context.Background())
if s.Line() == "" {
t.Fatal("first drift must set the status line")
}
if n.calls != 0 {
t.Fatalf("first drift must NOT toast, got %d", n.calls)
}
if len(mem.events) != 0 {
t.Fatalf("first drift must not record memory yet, got %d", len(mem.events))
}
}
func TestEvaluateSustainedDriftTostsOnceAndRecords(t *testing.T) {
j := &fakeJudge{out: []string{"deep in YouTube", "still in YouTube", "yet more YouTube"}}
n := &fakeNotifier{}
mem := &memoryFake{}
active := ""
s := newTestSentinel(j, n, mem, modeNotify, &active)
s.OnWindow(snap("YouTube - Brave", "Brave"))
s.evaluate(context.Background()) // first: line, no toast
s.evaluate(context.Background()) // second: sustained -> one toast + one memory
s.evaluate(context.Background()) // third: still drift -> NO second toast
if n.calls != 1 {
t.Fatalf("sustained drift must toast exactly once, got %d", n.calls)
}
if len(mem.events) != 1 {
t.Fatalf("sustained drift must record exactly one ambient_nudge, got %d", len(mem.events))
}
if mem.events[0].Kind != kindAmbientNudge {
t.Fatalf("memory kind = %q, want %q", mem.events[0].Kind, kindAmbientNudge)
}
}
func TestEvaluateReturnsToOnTrackClearsLine(t *testing.T) {
j := &fakeJudge{out: []string{"drift", "drift", ""}}
n := &fakeNotifier{}
active := ""
s := newTestSentinel(j, n, &memoryFake{}, modeNotify, &active)
s.OnWindow(snap("YouTube - Brave", "Brave"))
s.evaluate(context.Background())
s.evaluate(context.Background())
s.evaluate(context.Background()) // on-track now
if s.Line() != "" {
t.Fatalf("return to on-track must clear the line, got %q", s.Line())
}
}
func TestEvaluateSilentWhenModeActive(t *testing.T) {
j := &fakeJudge{out: []string{"drift"}}
active := "focus"
s := newTestSentinel(j, &fakeNotifier{}, &memoryFake{}, modeNotify, &active)
s.OnWindow(snap("YouTube - Brave", "Brave"))
s.evaluate(context.Background())
if j.calls != 0 {
t.Fatalf("an active mode must suppress the brain call, got %d", j.calls)
}
if s.Line() != "" {
t.Fatalf("an active mode must keep the line empty, got %q", s.Line())
}
}
func TestEvaluateStatusModeNeverToasts(t *testing.T) {
j := &fakeJudge{out: []string{"drift", "drift"}}
n := &fakeNotifier{}
mem := &memoryFake{}
active := ""
s := newTestSentinel(j, n, mem, modeStatus, &active)
s.OnWindow(snap("YouTube - Brave", "Brave"))
s.evaluate(context.Background())
s.evaluate(context.Background())
if n.calls != 0 {
t.Fatalf("status mode must never toast, got %d", n.calls)
}
if s.Line() == "" {
t.Fatal("status mode must still show the line")
}
if len(mem.events) != 1 {
t.Fatalf("status mode must still record the sustained drift, got %d", len(mem.events))
}
}
func TestEvaluateOffModeDoesNothing(t *testing.T) {
j := &fakeJudge{out: []string{"drift"}}
active := ""
s := newTestSentinel(j, &fakeNotifier{}, &memoryFake{}, modeOff, &active)
s.OnWindow(snap("YouTube - Brave", "Brave"))
s.evaluate(context.Background())
if j.calls != 0 {
t.Fatalf("off mode must not call the brain, got %d", j.calls)
}
}
func TestEvaluateCheapGateSkipsUnchangedOnTrack(t *testing.T) {
j := &fakeJudge{out: []string{""}} // one on-track answer available
active := ""
s := newTestSentinel(j, &fakeNotifier{}, &memoryFake{}, modeNotify, &active)
s.OnWindow(snap("main.go - code", "code"))
s.evaluate(context.Background()) // calls=1, on-track
s.evaluate(context.Background()) // unchanged ring + on-track -> skip
if j.calls != 1 {
t.Fatalf("cheap gate must skip the second call, got %d", j.calls)
}
}
func TestSnoozeMutesAndClears(t *testing.T) {
j := &fakeJudge{out: []string{"drift", "drift"}}
active := ""
s := newTestSentinel(j, &fakeNotifier{}, &memoryFake{}, modeNotify, &active)
s.OnWindow(snap("YouTube - Brave", "Brave"))
s.evaluate(context.Background()) // line set
s.Snooze(time.Hour)
if s.Line() != "" {
t.Fatalf("snooze must clear the line, got %q", s.Line())
}
callsBefore := j.calls
s.evaluate(context.Background()) // snoozed -> no call
if j.calls != callsBefore {
t.Fatalf("snooze must suppress evaluation, calls %d -> %d", callsBefore, j.calls)
}
}