Add DriftJudge AI role with verdict parsing

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-05-31 16:45:59 -04:00
parent 7e9d00b80b
commit 83bae00e45
3 changed files with 144 additions and 0 deletions
+30
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@@ -42,3 +42,33 @@ Rules:
User intent: ` + intent
}
// DriftJudge decides whether the current window is on-task for a commitment.
// It takes primitives, not domain/evidence types, so ai stays a leaf package.
type DriftJudge interface {
JudgeDrift(ctx context.Context, commitment, windowClass, windowTitle string) (Verdict, error)
}
// JudgeDrift makes Service satisfy DriftJudge over the same backend as Coach.
func (s *Service) JudgeDrift(ctx context.Context, commitment, windowClass, windowTitle string) (Verdict, error) {
out, err := s.backend.Run(ctx, buildDriftPrompt(commitment, windowClass, windowTitle))
if err != nil {
return Verdict{}, err
}
return parseVerdict(out)
}
func buildDriftPrompt(commitment, class, title string) string {
return `You are a focus monitor. The user committed to a task. Decide whether their CURRENT window is on-task or a distraction.
Respond with ONLY a JSON object, no prose and no code fences, exactly this shape:
{"on_task": <true or false>, "reason": "<short explanation, one sentence>"}
Rules:
- on_task: true if the window plausibly serves the commitment, false if it is a distraction.
- reason: one short sentence. REQUIRED when on_task is false.
Commitment: ` + commitment + `
Current window class: ` + class + `
Current window title: ` + title
}