Scrub spinner glyphs from window-title bucket keys

Bucket keys are {Class, ScrubTitle(Title)}, so each animated progress frame a
terminal app cycles into its title (Claude Code's braille and dingbat-star
glyphs) became a distinct bucket — fragmenting one task into dozens of rows and
inflating the switch count, since applyEvent counts a switch per key change.

ScrubTitle now drops any non-ASCII symbol or control rune and collapses leftover
whitespace. This is category-based rather than range-based, so future spinner
sets are covered too, while letters and digits of every script survive and ASCII
symbols (e.g. "C++") are left intact.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-01 19:23:49 -04:00
parent 1c81eb1b50
commit 71b8c80c69
2 changed files with 34 additions and 9 deletions
+21 -3
View File
@@ -6,6 +6,8 @@ package evidence
import (
"context"
"regexp"
"strings"
"unicode"
)
// EvidenceHealth records whether the sensor could observe the active window.
@@ -32,8 +34,24 @@ type Source interface {
// keys (e.g. "1:23", "50.5%", "-3.0"). Ported verbatim from the Rust impl.
var titleNoise = regexp.MustCompile(`-?\d+([:.]\d+)+%?`)
// ScrubTitle removes volatile numeric runs so window titles bucket stably.
// The raw event log keeps the unscrubbed title; only bucket keys are scrubbed.
// extraSpace collapses the whitespace runs left behind by the scrubs below.
var extraSpace = regexp.MustCompile(`\s+`)
// ScrubTitle normalizes a window title into a stable bucket key. It drops
// volatile numeric runs (clocks, ratios, percentages) and any non-ASCII symbol
// or control rune. The latter covers the animated spinner frames terminal apps
// (e.g. Claude Code) cycle through their title — braille and dingbat glyphs are
// both Unicode symbol category, so a single task no longer fragments into dozens
// of buckets. Letters and digits of every script survive, as do ASCII symbols
// (so "C++" is not mangled). Leftover whitespace is collapsed. The raw event log
// keeps the unscrubbed title; only bucket keys (and their display) are scrubbed.
func ScrubTitle(title string) string {
return titleNoise.ReplaceAllString(title, "")
title = titleNoise.ReplaceAllString(title, "")
title = strings.Map(func(r rune) rune {
if unicode.IsControl(r) || (r > unicode.MaxASCII && unicode.IsSymbol(r)) {
return -1
}
return r
}, title)
return strings.TrimSpace(extraSpace.ReplaceAllString(title, " "))
}