// This file is part of www.nand2tetris.org // and the book "The Elements of Computing Systems" // by Nisan and Schocken, MIT Press. // File name: projects/05/CPU.hdl /** * The Hack CPU (Central Processing unit), consisting of an ALU, * two registers named A and D, and a program counter named PC. * The CPU is designed to fetch and execute instructions written in * the Hack machine language. In particular, functions as follows: * Executes the inputted instruction according to the Hack machine * language specification. The D and A in the language specification * refer to CPU-resident registers, while M refers to the external * memory location addressed by A, i.e. to Memory[A]. The inM input * holds the value of this location. If the current instruction needs * to write a value to M, the value is placed in outM, the address * of the target location is placed in the addressM output, and the * writeM control bit is asserted. (When writeM==0, any value may * appear in outM). The outM and writeM outputs are combinational: * they are affected instantaneously by the execution of the current * instruction. The addressM and pc outputs are clocked: although they * are affected by the execution of the current instruction, they commit * to their new values only in the next time step. If reset==1 then the * CPU jumps to address 0 (i.e. pc is set to 0 in next time step) rather * than to the address resulting from executing the current instruction. */ CHIP CPU { IN inM[16], // M value input (M = contents of RAM[A]) instruction[16], // Instruction for execution reset; // Signals whether to re-start the current // program (reset==1) or continue executing // the current program (reset==0). OUT outM[16], // M value output writeM, // Write to M? addressM[15], // Address in data memory (of M) pc[15]; // address of next instruction PARTS: /* Instruction bits ixxaccccccdddjjj */ /* i[15]: 0 -> A-Instruction; 1 -> C-Instruction; */ Id(in=instruction[15], out=selins); Not(in=selins, out=selains); Id(in=selins, out=selcins); /* i[14..13]: don't care */ /* i[12]: 0 -> load A into ALU; 1 -> load M into ALU; */ Id(in=instruction[12], out=selaluinput); /* i[11..6]: ALU configuration */ /* i[5..3]: target memory select*/ Id(in=instruction[5], out=sela); Id(in=instruction[4], out=seld); Id(in=instruction[3], out=selm); /* i[2..0]: JMP configuration */ Id(in=instruction[2], out=seljlt); Id(in=instruction[1], out=seljeq); Id(in=instruction[0], out=seljgt); /* If selin = 0 -> A-Instruction -> Address; if selin = 1 -> C-Instruction -> ALU output; */ Mux16(a=instruction, b=aluout, sel=selins, out=amuxout); /* Load A register if it is an A-Instruction or if A is a dest register. */ Or(a=selains, b=sela, out=loada); ARegister(in=amuxout, load=loada, out=aout); /* Load D register if it is a C-Instruction and if D is selected. */ And(a=selcins, b=seld, out=loadd); DRegister(in=aluout, load=loadd, out=dout); /* Write M register if it is C-Instruction and if M is selected. */ And(a=selcins, b=selm, out=writeM); /* If selaluinput = 0 input A into ALU, otherwise, load M into ALU. */ Mux16(a=aout, b=inM, sel=selaluinput, out=mmuxout); ALU(x=dout, y=mmuxout, zx=instruction[11], nx=instruction[10], zy=instruction[9], ny=instruction[8], f=instruction[7], no=instruction[6], out=aluout, zr=zrout, ng=ngout); /* IN x[16], y[16], // 16-bit inputs zx, nx, zy, ny, f, no; OUT out[16], // 16-bit output zr, // 1 if (out == 0), 0 otherwise ng; // 1 if (out < 0), 0 otherwise */ /* Magic to decided whether we jump or not. */ And(a=seljlt, b=ngout, out=seljumpjlt); And(a=seljeq, b=zrout, out=seljumpjeq); Nor(a=ngout, b=zrout, out=positiveout); And(a=seljgt, b=positiveout, out=seljumpjgt); Or(a=seljumpjlt, b=seljumpjeq, out=seljump1); Or(a=seljump1, b=seljumpjgt, out=seljump2); And(a=seljump2, b=selcins, out=seljump); PC(in=aout, load=seljump, inc=true, reset=reset, out[0..14]=pc); Id16(in=aluout, out=outM); Id16(in=aout, out[0..14]=addressM); }