\chapter{Conclusion} \label{chapter:conclusion} \subsubsection{Cycle Accurate Tracing} Hypothesis~\ref{hyp:1} asks whether there is a trace technique capable of recording cycle accurate traces with a duration of at least one second. There exists three general measurement techniques. Hybrid and software based trace tools rely on instrumentation. Thus, they change the runtime behavior of an application and do not allow cycle accurate trace recording. Additionally, an on-chip memory to buffer the recorded trace events is required. Hence, the trace duration is strongly limited by the available memory. An application with 28 tasks can only be traced for \unit[350]{ms} using the Gliwa T1 hybrid trace tool \cite{kastner2011integrated} providing events solely on task level. Runnables were not even considered. Hardware tracing is the only trace technique that allows cycle accurate traces with a duration of at least one second. Actually, durations of over ten seconds are possible with the correct hardware configuration. However, there are certain limitations for the hardware platform used in this thesis. Depending on the clock configuration not all data events are recorded. This can be avoided by using a CPU core clock frequency smaller or equal than \unit[160]{MHz}. Therefore, Hypothesis~\ref{hyp:1} is true. \subsubsection{ORTI Based Software to System Mapping} Hardware trace tools create traces on software level. This level is not sufficient for the real-time analysis of embedded systems. A transformation from software to system level is therefore required. \gls{orti} was designed to give third party tools additional information for the trace recording of applications that use an \gls{osek} compliant \gls{os}. Hypothesis~\ref{hyp:2} asks if \gls{orti} is sufficient to create a complete mapping from software to system level. It has been shown that \gls{orti} can be used to cover only a subset of the \gls{os} entity types specified in the \gls{btf} standard. Even for those entities covered by \gls{orti} no complete mapping is feasible. For example, information about task entities is included in the \gls{orti} file, but it is not feasible to determine the source entity for a \emph{mtalimitexceeded} event. Consequently, Hypothesis~\ref{hyp:2} does not hold. However, it should be noted that \gls{orti} allows it to specify \gls{os} vendor specific attributes. This means in case a mapping is basically possible as claimed by Hypothesis~\ref{hyp:3} then it would be possible to include the required information in the \gls{orti} file. Nevertheless, to the best of my knowledge this thesis is the first work to show that \gls{btf} \emph{trigger} actions and all process actions except \emph{mtalimitexceeded} can be created based on the \gls{orti} sections specified by \gls{osek}. \subsubsection{Software to System Mapping} No complete mapping from software to system entities is feasible by relying solely on the information in the \gls{orti} file. Additional information is required to achieve a complete mapping. On the one hand a detailed understanding of the \gls{os} internals is required, on the other hand meta information must be provided to the transformation algorithm. The concept of runnables and signals is not specified by \gls{osek}. Basically, runnables are functions and signals are variables. It is possible to create runnable and signal events via function and data tracing. A list of all entities is required to distinguish regular functions from runnables and regular variables from signals. To create \gls{btf} events for the event entity type it is necessary to understand the respective code of the \gls{os}. By parsing the statically created C header files the event \glspl{id} can be retrieved and the correct events can be created. Semaphore events are the most complex entity types to reconstruct via hardware tracing. \gls{btf} supports all possible types of semaphore like synchronization mechanisms. Hence, a variety of different actions are specified. A possible mapping for \gls{osek} resource entities is nevertheless provided in this thesis. To the best of my knowledge this is the first work to show that all \gls{btf} signal, runnable, event, and semaphore actions can be recreated from an \gls{osek} compliant \gls{os}. Therefore, Hypothesis~\ref{hyp:3} is true.